The one weakness is arguably low speed, but as you level up you can often make this pairing so powerful that you'll one-shot a lot enemies, rendering speed relatively irrelevant. This pairing will give you an absolutely ridiculous amount of movement in a tanky character who can really take a punch before going down, which means that you can rush ahead with them if you want. As such, there's quite a few Emblem Pairings that work, though for our money one of the absolute best is achieved by pairing Sigurd with Louis. In truth, Sigurd is one of the most useful Emblems and of all of the early-game Emblems is probably the one most likely to form an absolutely critical part of your equipment and unit setup. Much later in the game, if you choose to recruit Lindon, he can pair well with the Celica Emblem Ring, too, thanks to her Warp Ragnarok ability. Clanne is also a magic-focused character, however, and is also therefore quite valid for Celica. Celene is likely to become one of your go-to mystical units, and she's got stat growth that lines up well with Celica. The most natural fit is probably Celine, and not just because their names are a little similar. You should know the rules with magic in Fire Emblem: generally it's the tool of glass cannons, who can do huge amounts of damage but also can be taken down easily. Celica & CelineĪs a rule, the natural partner for Celica will be those with a strong magic stat to begin with, given Celica is one of just a handful of magic-focused Emblems in the game. You can turn Alear into a dodge-focused tank with this setup, which is ridiculously powerful all game. Marth's skill-set also includes a higher shot at dodging incoming attacks and some health regen. Marth is generally best off paired with sword users thanks to his Rapier, of which Alear is one. Engage will start you out with the Marth Ring equipped to Alear, and it ends up as a promising and strong combination for the whole rest of the game. Your first two unit and Emblem in the game are respectively Alear, the protagonist - whatever name you've given them - and Marth, the first Lord in the Fire Emblem series. This is a work in progress, and we'll be adding more as we experiment: And on this page, we'll give you some suggestions for each Emblem. With that said, we do have some suggestions of the best ring combos in Fire Emblem Engage some pairings of Emblem and Unit that are just so perfect that we can't quite ignore them. In fact, you might discover your weird new strategy really works - so we encourage you to experiment. This means that a lot of strategies will work for you with varying degrees of success, and one of the best things about Engage is that it's deep enough in its strategy focus that you can totally get weird with your picks here and it isn't going to break the game or make things impossible for you. Engage is a full-fat, red-blooded strategy RPG, and that means you've got a lot of latitude as a player to decide how to deploy your army and how to set up your characters. Best Rings for each Character & Ring Combos/Emblem Pairings for Fire Emblem Engageįirst thing's first - and it's something of a tradition of a thing to say on guides for gameplay mechanics like this: there is no absolute best ring combination setup or emblem pairing suite for Fire Emblem Engage. This page exists to give you advice on the Best Ring Combinations and Emblem Pairings - a bit of a primer to help you in your decision-making process. Because of how powerful the skills and various modifiers applied via the Emblem system is, it's absolutely key to make good use of this mechanic - and the best way to do that is to pick synergystic combinations where the choice of Ring and the unit equipping it works together in a smart way that is complementary, thus enhancing your combat abilities. This is all linked to the Engage system and the new Emblem Rings gear, which allow you to equip special rings and in turn embody the spirit and skill set of and even fight alongside classic Fire Emblem units.
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